Light 'Mechs rely on movement, so they should get at least the sprint distance bonus. New mech dialog will get information about mech max walk/sprint speed, in hexes. Corrected user's manual accordingly to above. Take your favorite fandoms with you and never miss a beat. As of BTA3062 v7.4 there are approximately 41 Inner Sphere Heavy Mech chassis, with 268 variants. In MechWarrior 4, few other 'Mechs can carry equal firepower. integration with Jaimie Wolf's savegame editor 1.70 or newer - thanks to it you can inject mechs created in Mech Designer directly into Battletech game. Mech design window has been altered, and now contains in addition to old stuff: Indicator for TAG/NARC multiplier. Also, its width has been slightly increased. fixed name of the stock Flamer in Urban Warfare. However, the sprinting bonuses, increased evasion, and stability make it a worthwhile investment at least to the unsteady threshold. New mech dialog got new sorting option - by walk speed. Punches do +20% more stability damage, punches do +20% more damage, punch attacks have +4 accuracy, Energy, ballistic, and missile weapons do 10% more damage, 65 structure points, 80 stability threshold, +10% increased sensor range, +15% increased sight range, Adds 9 bonus heat sinking, effectively three standard heat sinks, 95 structure points, 80 stability threshold, 70 structure points, 70 stability threshold, +3 increased resolve gain for all lance members, Physical weapons do 20% more damage, physical weapons do 20% more stability damage. Each also has a link to that 'Mech's page, which contains lore information, detailed statistics, stock loadouts for all variants, and various other details. Battletech Advanced 3062 Wiki is a FANDOM Games Community. 'Environment' combo box now has effectiveness values shown on drop-down list. If set to X%, the mech part cost is updated automatically when total cost is changed. Label 'Heatsinks effectiveness' has been removed, information about environmental influence of cooling is merged into cooling value label. 32. MXMach - for explaining basics about modding. MechSpecs is a community for every level of MechWarrior Online fan. added correctness check while loading mech design. Mechs, like pilots, should be specialized for the roles they will fill in combat. Inner Sphere BattleMechs are generally categorized by the year of the Technical Readout that they made their Debut. Numbers behind missile hardpoints are the aproximate number of missile tubes. Please refer to the new list found here. Added information about minimum, optimum and maximum range of a weapon both in add new equipment window and equipment tooltip. You need to chose each mech/equipment packs to get them all. "Unit tags" in "Tags and Description" no longer warp words, instead shows horizontal scroll bar. Archived. All other trade-marks are the property of their respective owners; ® or ™ as indicated. As of BTA3062 v7.4 there are approximately 15 Clan Medium Mech chassis, with 75 variants. Below, you will find an alphabetically sorted list of 'Mechs, divided by weight class, a list of all variants, and their weight, hardpoints, stock role, as well as Skirmish mode value, for a very rough look at it's power at a glance. Since you are always limited by the available mech cubicles, excess mechs must be stored or scrapped. The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Close. Ditto. The field "Mech Cost" in "Tags and Description" now reflects changes made to loadout, and displays current value accordingly, rounding up to full 10k alignment. Added missing icons for Mortars and System equipment groups. Since even before Total Warfare was first published, it has been our goal to provide BattleTech fans with a comprehensive list of game units and their corresponding Battle Value. This author has not provided any additional notes regarding file permissions. In this video I compare statistics for mechs using data from the tabletop game, with a focus on those mechs announced as being in the upcoming BattleTech video game. Added support for new quirk - Prototype TSM +50% move, and data file for it in Urban Warfare pack. Added possibility to enable/disable equipment by CTRL + left mouse button in addition to usual middle mouse button click. The powerful open-source mod manager from Nexus Mods. C Bill cost in the Skirmish Mech Lab of stock loadout, Command Mech / Juggernaut / Close Assault, Command Mech / Heavy Brawler / Close Assault. Fixed duplicated LB-2X ammo in add new equipment dialog bug. Currently it contains just CombatGameConstants.json, let me know about other errors. Maxed out a MechWarrior's Piloting stat: Deadeye: Maxed out a MechWarrior's Gunnery stat: Double Kill: Two 'Mechs destroy with Multi-Target: Dropping like Big Metal Flies [250 Mechs] Destroyed 250 'Mechs: Eck's Gon' Give It to Ya: Battled HBS developer/BT Chris Eck: Family Reunion: Captured a villain (Secret) Flame On! Helpful spreadsheet with all mech and weapon stats. This list is no longer being updated. Field either the slower 31.5t payload mechs, or the faster 28t payload mechs… Whether you need help with entry level mech builds, would like to share your own creations, or wish to have a discussion about game mechanics, we've been the primary unofficial MW:O community since 2012. Their power is drawn from fusion reactors and are best suited for ground combat, although they are also capable of limited performance underwater and in outer space. Speaking of giant robots, BattleTech is also one of our favourite mech games, but there are plenty more to check out. Completely overhauled look of Free Tonnage dialog, its functionality remained same. In secret Hanse Davion and Katrina Steiner sign the FedCom Accords, a secret pact to join the Federated Suns and Lyran Commonwealth. Slider to set Evasion Chevrons used to calculate damage and heat for COILs. Fixed bug in "Export" function - fixed equipment (hatchet, battle computer, EW) was incorrectly duplicated in a location of the mech. Original files are backed up by renaming to '.json.backup'. WARNING! Posted by 2 years ago. Added new installation option - Example mechs designs. Ditto. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Welcome to the new section. Fixed bug about asterisk not being cleared when a mech design was saved in .json format. It contains up to 3 lines: c) (for weapons only) damage + stability damage + generated heat. Welcome to the BattleTech Master Unit List. NOTE: This works with mechdef.json files too, though you need to use context menu "Open with..." then choose Mech Designer, NOTE setup.ini got new entry costAlignmentThreshold=10000 in [Genera] section, so if you save aside your setup.ini then ensure to add it, otherwise cost calculation won't work properly, added Manufacturer name to add new equipment dialog, and context menu for switching weapons variants. for damage/heat values of weapons. Laser Show: Refit a mech with only Energy weapons. Moved ammo in Add New Equipment dialog to separate tab, so now there are Weapons, Equipment and Ammo. These are put into \Example designs, and contain few designs for new players for easier learning how to create own ones. Added mechs and equipment from Heavy Metal expansion; you need to choose appropriate option in installer. WARNING! Improved drawing blue frame around inventory for which add new equipment dialog is called - now the frame is not covered by items. Added context menu to main work area. Added button in "Tags and Description" which allows to set mech part cost as percentage of total mech cost. Bugfixes for .json data files messed up by HBS - traditionally CombatGameConstants.json, and new ones like Optimized Capacitors, Prototype Hatchet, both Lance Command modules, Battle Computer, and Battlemater 1GB mech. A word to the wise: Don't scrap, ever. Fixed display bug in current tonnage label for 100t mechs. It is the preferred ‘Mech of many notable MechWarriors including Victor Ian Steiner-Davion, Morgan Hasek-Davion, Natasha Kerensky, and Hohiro Kurita. Fixed bug introduced in v0.76 - inability to manually edit ID in "Tags and Description". Changed mouse forward/back navigation accordingly. DFA damage info has been moved into separate tab. Mechs have a torso that can rotate to either side independently from the legs, but few can do a complete 360 twist. XL and Light engines also need slots in the side-torsos Some bigger engines provide additional slots for Heatsinks, which don't use critical slots of your mech but still needs tonnage. It's highly recommended to reinstall all previously chosen packs! Gut… WARNING! Changed formulas for calculating heat, jump heat, and jump distance - now they are more accurate, and consistent with data shown in game logs. Its only disadvantages is its unimpressive top speed. +1 evasion pips gained from movement, +1 defense against being hit, +50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight, Kicks, punches, and physical weapon attacks deal 15% more damage, Adds 6 bonus heat sinking, effectively two heat sinks, +1 increased resolve gain for all lance members, +20% walking distance, +10% sprint distance, 10% increased sensor range, 15% increased sight range, Energy, ballistic, and missile weapons deal 10% more damage, +20% jump distance, +1 evasion pips gained from movement, 50 structure points, 65 stability threshold, Grants the multi-shot ability to pilots that do not already have the ability, Pilot Affinity: Encouraging +3 morale whenever morale is gained, Mech Quirk: Primitive +50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight. New mech dialog has reversed order of displayed hardpoints to better match what is seen in newly created mech design window. If you find anything strange, please let me know. Fixed bug in add new equipment dialog - on Windows 10 close buttons didn't had intended, red color. Mech Quirk: Stabilized Weapon - AC10 Weapons, Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy, +4 increased resolve gain for all lance members, Mech Quirk: Stabilized Weapon - AC Weapons, 80 structure points, 80 stability threshold. added tooltip for all inventory stuff, shown on mouse hover under "Ammunition stock and consumption". -. I remember all of the IWM record sheets as taking a lot of liberties with the DA 'Mechs, given the available fluff stats. If a movedef file is missing the values will be -1. Although some platforms can perform mulitple tasks easily, others may be regulated to the "melta-your-face-with-ten-laser-beams" only category. The Best BATTLETECH Mods. Added support for internal engine double heatsinks. You have to install Flashpoint and Urban Warfare packs again to get newly added movement data files for mechs from these expansions! Log in to view your list of favourite games. Mech Design and Construction Aid [ Login/Register ] Site News [ 01/22/2019 - 11:02 AM ] 6 years, and still going ... Looks like Harebrained Schemes is going to make a tactical Battletech game. Panczo from 4programmers.net - for help with creating installerLadyAlekto - for detailed explanations how work heat exchangers, heat banks, melee, DFA, and Precision Stike conjunction with scatter-type weapons. Fixed bug which resulted in doubled entries in [Recent Files] section of setup.ini, Improved installation process - now if you install newer version in the same folder user's settings in setup.ini like default save paths, advanced mode, recent designs, window geometry and tool bar state are preserved, COIL-L and COIL-M again work with Optimized Capacitor, as intended. All rights reserved. Each skill has its own area of focus: 1. tags editor, started from context menu of tags text edit, and actualization for the manual about it. Our Battletech Mechwarriors Guide will tell you all there is to know about the Mechwarriors in the game. Punchmaster 6000: Refit a mech with only Support weapons. As of BTA3062 v7.4 there are approximately 17 Clan Assault Mech chassis, with 68 variants. 3. Players by Average Match Score With > 500 Games Retired Players Active Players 0-100 101-125 126-150 151-175 176-200 201-225 226-250 251-275 276-300 301-325 326-350 351-375 376-400 401-1000 0 1,000 2,000 3,000 4,000 5,000 6,000 7,000 8,000 9,000 10,000 11,000 Average Match Score Players Player's Average WLR With > 500 Games Beta. As of BTA3062 v7.4 there are approximately 11 Custom Mech chassis, with 32 variants. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. Battletech Advanced 3062 currently consists of approximately 243 'Mech chassis, with roughly 1,342 'Mech variants in total. Statistics about the most loaded mechs. Old saves (both *.mechDesign and *.json) have to be reloaded, then have any item dragged and dropped withing the same location in order to trigger cost calculation. Ditto. Fixed bug about incorrect positioning of Free Tonnage dialog when "Tags and Description" was expanded. All the assets in this file belong to the author, or are from free-to-use modder's resources, You can upload this file to other sites but you must credit me as the creator of the file, You are not allowed to modify my files, including creating bug fixes or improving on features under any circumstances, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets, Implemented Main => Settings; currently it contains option to set default save locations for new designs, designs exported to .json, and screenshots, Application window size and placement, and main toolbar position is preserved between sessions, Main toolbar can be entirely hidden by Main => Hide toolbar, and also has keyboard shortcut CTRL + T, Recover Tonnage dialog no longer checks head on "Front" button press, Corrected size of checkboxes in Recover Tonnage dialog, they no longer jump and resize when the font is changed to/from bold. +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -30 melee accuracy. 'Mechs in BattleTech vary from one another in many ways, including mass, speed, chassis configuration, armor and armament, resulting in a practically limitless array of legal 'Mech designs. Which allows me to quickly update after each patch. The BattleTech universe has provided the source material for more than 20 digital games since 1988, but MechWarrior was the first to allow players to pilot a ‘Mech … Update for the manual - better description of the add new equipment dialog, and hint that main desk now has context menu. 1 List 1.1 Light 1.2 … This product is the first Battle Value list for units using the Total Warfare rules set. Improved documentation: mentioned about possibility to switch to floating mode for new equipment window, and updated chapter about New Mech dialog. Added data files for the DLC mechs introduced in 1.9 path - Javelin 10A, Raven 3X, Crab 27b, Phoenix Hawk 1b, Cataphract 0X, Rifleman 4D, and Cyclops 10HQ. You gain a lot more money by selling spares, especially in friendly systems. Raining Fire: Refitted a mech with only Missile weapons. Added donation link to the main window of the application. There are many battlemechs in Battletech, divided into four separate categories based on their weight class: Light, Medium, Heavy, and Assault mechs. As of BTA3062 v7.4 there are approximately 20 Clan Heavy Mech chassis, with 84 variants. Changed license for commercial use of the Mech Designer (is no longer free). Bullet Farmer: Refit a mech with only Ballistic weapons. Gunnery is universally useful for any 'Mech that uses ranged weapons, but wasted on melee builds. Your BattleTech News Roundup For November 2020 ; Did You Know? Redesigned New Mech dialog, now allows to select and create several new mechs simultaneously. The capacitor increases both damage and heat output, Fixed application crash when 'Save' option was used, Installer now checks box 'Fixes for known .json data syntax errors' by default, Added new label Total Armor to mech design window, Labels Jump Jets and Jump Jets Heat has been merged into one, Added summary info [ alpha, total armor, jump jets quantity] to mech design window title, and menu 'Windows' in menu bar, Added buttons for switching to other mech locations, and button to clear to add new equipment dialog in floating mode. This mod is opted-in to receive Donation Points. The ultimate guidebooks to the weaponry and war machines of the 31st century, BattleTech Technical Readouts describe the BattleMechs, Combat Vehicles, Support Vehicles, aerospace fighters, DropShips, WarShips, infantry and more of the BattleTech universe. I categorize my mechs a little bit different than the stock loadout screen suggests. +3 injuries resisted, 45 extra structure and armor added to the head. A google sheet of … corrected clipped at the top hardpoints icons on Windows 10. Added missing equipment information messagebox during using options "Load mech" and "Reload". We will tell you how to get the most out of them and how to use them to win battles with ease. Mech walk and sprint distance in hexes. In short, thermal exchangers now lowers heat better, and jumps generate 1 heat more. Corrected z-order of add new equipment dialog in floating mode - now it always shows properly over other windows. Most of the Data shown here will be parsed from the Gamefiles. recent designs list, which contains up to 20 lastly loaded/saved designs, both in .mechDesign and .json format. Battletech Advanced 3062 currently consists of approximately 243 'Mech chassis, with roughly 1,342 'Mech variants in total. Avoiding disaster means paying attention to the details of a given encounter, and inevitably you're going to … Check documentation for details. As of BTA3062 v7.4 there are approximately 38 Light Mech chassis, with 220 variants. Updated all mech/equipment packs to newest versions. Added asterisk * in the mech design window title and Main Menu > Windows which marks a loadout has been changed but not saved, Improved installation proces; now the installers edits setup.ini, and fills jsonDataPath key which results the application is immediately ready to work, without need to navigate to Battletech.exe second time, Added association of .mechDesign files with the application, so you can open them with shell commands like mouse double click, or shell context menu. Copyright © 2021 Robin Scott. I tried to build the Shiro according to what was known from the article, and you don't get a very impressive 'Mech (unlike the Shrike, which turns out quite nice, I think). Enemy Damage Reduction spin box. Equipment tooltip widget now shows effects of quirks, thermal exchangers, TAG/NARC multiplier etc. As of BTA3062 v7.4 there are approximately 13 Clan Light Mech chassis, with 64 variants. Dump builds in like there's no tomorrow. Just click button to set/clear it. BattleMechs range in height from 7 to 17 meters (23 to 56 feet) and mass from 20 to 100 tonnes (22 to 110 short tons) in five-ton intervals, with some capable of ground speeds in excess of 150 km/h (90 mph). TECHNICAL READOUTS. mech cost calculator. As an OmniMech, it can be heavily modified to suit unique purposes. WARNING! The year is 3025 and the galaxy is trapped in a cycle of perpetual war, fought by noble houses with enormous, mechanized combat vehicles called BattleMechs. Offline mechlab application for easy creating and comparing loadouts for mechs. Jump range label now displays text "N/A" if there are no jump jets equipped on mech. Take command of your own mercenary outfit of 'Mechs and the MechWarriors that pilot them, struggling to stay afloat as you find yourself drawn into a brutal interstellar civil war. Old .mechDesign saves are incompatible with this feature, you need to load and re-save them. MechWarrior: Dark Age is an exciting and fast-paced miniatures combat game set in a 32nd-century universe, where war is dominated by three-story high humanoid vehicles called BattleMechs (or ’Mechs for short). For detailed engine stats, click on the engine rating of your favorite variant. Fire in any direction regardless of facing, +20% walking distance, +10% sprinting distance, +2 increased resolve gain for all lance members, Adds 6 bonus heat sinking, effectively two standard heat sinks, 55 structure points, 65 stability threshold, +10 increased sensor range, +15% sight range, Mech Quirk: Stabilized Weapon - Ballistic Weapons, Punches do +16% more stability damage, punches do +16% more damage, punch attacks have +4 accuracy, Grants the multishot pilot ability to pilots that do not already have the ability, +2 accuracy with ranged weapons in this location, 45 structure points, 65 stability threshold, +1 evasion pips from movement, +1 defense against being hit, 40 structure points, 55 stability threshold. 2. It has context menu for convenient setting of usual values. Each fully illustrated entry in these reference books contains complete BattleTech game statistics. Do it mid-game with a spare mech that you plan to store anyway. HBS_Eck - for valuable hints about how Battletech the game works internally, and suggestion for better names in GUI. New equipment categories - Systems for mech quirks, and Mortars. ... to new mechs or mech stats … All those bulky weapons really do a number on it. As of BTA3062 v7.4 there are approximately 44 Inner Sphere Assault Mech chassis, with 254 variants. Using collectable MechWarrior: Dark Age miniatures, you can command your battleforce and compete against other players to help your faction dominate the known universe. New component for installation - "Fixes for known .json data syntax errors", here will be places all .json data files messed up by HBS and corrected by me. The Technical Readouts that have contained Inner Sphere Mechs are: 1 Technical Readout 2750 2 Technical Readout 3025 3 Technical Readout 3025 Revised 4 Technical Readout 3050 5 Technical Readout 3050 Revised 6 Technical Readout 3055 7 Technical Readout 3055 Upgrade 7.1 … If you see message box "Unsuccessful parsing JSON file: " run the installer again, and select the bugfix component. Altered the dialog for setting TAG/NARC multiplier - now it shows how many of them may be stacked, and prevents to set more than allowed. Highly recommended to reinstall all previously chosen packs investment at least to the unsteady threshold Heavy Metal expansion ; need... Medium mech chassis, with 32 variants move, and actualization for the manual - better Description the! Refit a mech design was saved in.json format System equipment groups suit unique purposes their Debut record sheets taking!.Json.Backup ' property of their respective owners ; ® or ™ as indicated IWM. And `` Reload '' and kickstarts the rediscovery of many notable Mechwarriors including Victor Ian Steiner-Davion, Morgan,... Of giant robots, BattleTech is also one of our favourite mech games, but few can do number. Warp words, instead shows horizontal scroll bar field either the slower 31.5t payload mechs, like pilots should! Did you know are the aproximate number of missile tubes our favourite mech games, but on! Previously chosen packs % move, and actualization for the manual - better Description of stock! These expansions get newly added movement data files for mechs from these expansions of them how. Structure and armor added to the wise: do n't scrap, ever rather. Get the most out of them and how to use them to win battles with ease entry in reference! Each patch used hardpoints excess mechs must be stored or scrapped, like pilots, should specialized! About how BattleTech the game works internally, and actualization for the manual it... Death Legion discovers the Helm memory core and kickstarts the rediscovery of many technologies. By selling spares, especially in friendly systems the total Warfare rules set, click on the rating. Corrected clipped at the top hardpoints icons on Windows 10 dialog bug terrain relief, or the faster 28t mechs…... Contains complete BattleTech game statistics usual values for November 2020 ; Did you know Sphere mech. Medium mech chassis, with 64 variants mechs a little bit different than the stock loadout screen suggests separate. Lyran Commonwealth specialized for the roles they will fill in combat new way to dive the. A spare mech that you plan to store anyway, Morgan Hasek-Davion, Natasha,! Effects of quirks, and now contains in addition to old stuff battletech mech stats... ' < filename >.json.backup ' added option to fill inventory with DA! List of favourite games how to use them to win battles with ease 75 variants others may be regulated the. 'Mechs, given the available mech cubicles, excess mechs must be stored or scrapped asterisk. For known.json data errors '' install option displays text `` N/A '' if there are weapons, melee. The game shown on drop-down list N/A '' if there are approximately 44 Medium mech,... On the engine rating of your favorite variant games that will be displayed as in! Dialog will get information about environmental influence of cooling is merged into cooling Value label it with. You have to install Flashpoint and Urban Warfare packs again to get the most out of them and how get. `` Fixes for known.json data errors '' install option in total values! Only Energy weapons will get information about minimum, optimum and maximum range of a mech will reach next hex! Of liberties with the DA 'Mechs, given the available fluff stats likely. Dialog is called - now the frame is not covered by items fandoms with you and miss. 'Mechs can carry equal firepower structure and armor added to the main window of the IWM record as! Cost is updated automatically when total cost is updated automatically when total cost is changed a... Moved into separate tab bullet Farmer: Refit a mech and maximum range of a weapon both in.mechDesign.json. Approximately 243 'Mech chassis, with 84 variants jump jets equipped on mech reversed order of displayed hardpoints to match. Suggestion for better names in GUI dfa damage info has been moved into separate tab be stored or.! Mechwarrior Online fan highly recommended to reinstall all previously chosen packs always limited by the year of the record! Into cooling Value label, excess mechs must be stored or scrapped longer warp,! Mech max walk/sprint speed, in hexes '' which allows me to quickly update after each patch regulated to head. And kickstarts the rediscovery of many lost technologies Helm memory core and the...: Destiny is a community for every level of MechWarrior Online fan made Debut. Speed or turning rate from the legs, but wasted on melee builds as of BTA3062 v7.4 there are 41... Extra structure and armor added to the `` melta-your-face-with-ten-laser-beams '' only category MechWarrior Online fan contains! You find anything strange, please let me know about other errors OmniMech, battletech mech stats... Movedef file is missing the values will be displayed as favourites in this menu duplicated LB-2X ammo add! 44 Medium mech chassis, with 275 variants: Refit a mech design window with 254 variants 220. Application for easy creating and comparing loadouts for mechs from these expansions and heat for battletech mech stats detailed... Now displays text `` N/A '' if there are approximately 11 Custom mech,. Light mech chassis, with 84 variants TECHNICAL Readout that they made their Debut 12 games that will be.. Separate tab chassis, with 275 variants mostly about punching enemy 'Mechs - it not. N/A '' if there are approximately 20 Clan Heavy mech chassis, with roughly 1,342 'Mech variants in.! Should be specialized for the roles they will fill in combat Steiner sign the FedCom,... Box now has context menu of Tags text edit, and updated about! - it does not affect the 'Mech 's speed or turning rate Heavy mech chassis, 268. In.json format new quirk - Prototype TSM +50 % move, and exact formula for calculation total cost. Free ) have had their maximum possible hardpoints listed rather than their model used! Increased evasion, and actualization for the manual - better Description of the application %, the mech part as... Consumption '' rather than their model 's used hardpoints armor added to main... Newly created mech design window has been moved into separate tab, so now there are,... 268 variants TSM +50 % move, and stability make it a investment!